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Secway 1.0

 
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DwnUndr
Forum-Nutzer


Joined: 16 Jun 2002
Posts: 182
Location: USA

PostPosted: 02.07.2002, 03:18    Post subject: Secway 1.0 Reply with quote

Oops, I put up the server early this morning and forgot to extract the oof files. When I came home from work it had crashed.
All fixed now!
I just reloaded it and there are 5 pilots in it within 5 minutes, heh.

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Fischlein
Co-Admin


Joined: 06 Feb 2001
Posts: 933
Location: Piesau

PostPosted: 02.07.2002, 05:42    Post subject: Reply with quote

The Files for Secway V1.0 please: http://www.descent3fischlein.de/levels/secway_oof.zip



Descent ist nicht nur ein Spiel, nein, es ist eine Leidenschaft.
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Thieyoshin
aka. The_Edge


Joined: 03 Jun 2002
Posts: 982
Location: Bremen

PostPosted: 02.07.2002, 13:02    Post subject: Reply with quote

@Fischlein: THX (you see you can speak english Smilie)))
@DwnUndr:
quote:
I just reloaded it and there are 5 pilots in it within 5 minutes, heh.

comment: WOW! its in fact amazing that anyone is interested in my level,btw which connection(bandwitdh) has the secway server now? I ask because secway is the more funny with 8 players
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Fischlein
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Joined: 06 Feb 2001
Posts: 933
Location: Piesau

PostPosted: 02.07.2002, 16:14    Post subject: Reply with quote

something
******



Descent ist nicht nur ein Spiel, nein, es ist eine Leidenschaft.
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DwnUndr
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Joined: 16 Jun 2002
Posts: 182
Location: USA

PostPosted: 02.07.2002, 18:50    Post subject: Reply with quote

Thanks Fischlein Smilie

Secway is on my server on 768 DSL. DSLReports says it gets 630k up and down from Virginia to California (I can host for 14, which I am, between three levels).
I just rebooted the server, 30 pilots had been in Secway.
Everyone I talked to wanted it shrunk, though. Are you working on it? Hehe.


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Thieyoshin
aka. The_Edge


Joined: 03 Jun 2002
Posts: 982
Location: Bremen

PostPosted: 02.07.2002, 18:54    Post subject: Reply with quote

@DwnUndr i dont know if i should work on secway again, but after the last post...
hm...
Edge

... und es gibt DOCH Leute, die gute Spiele kennen!
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DwnUndr
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Joined: 16 Jun 2002
Posts: 182
Location: USA

PostPosted: 02.07.2002, 21:27    Post subject: Reply with quote

A terrain level is a pain to shrink, lol. Scaling the mine is easy. Scaling the terrain isn't too hard, simply scale it the same as the mine, then copy that onto a blank 256 x 256. Getting the two to line up again is the hard part.
You could either move each and every room to the point it lines up (including every powerup and player start), or..hmmm. Maybe play around with moving and re-importing the pcx? If I remember right, each pixel movement of the pcx is 8 mine units.
Either way, it will take awhile. But it is really too big to be playable right now.

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Thieyoshin
aka. The_Edge


Joined: 03 Jun 2002
Posts: 982
Location: Bremen

PostPosted: 02.07.2002, 21:32    Post subject: Reply with quote

but scaling sux bescause its tooo complex to correct all failures behind and the terrain mustnt be used on CTF games but its very easy 2 change...

... und es gibt DOCH Leute, die gute Spiele kennen!
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DwnUndr
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Joined: 16 Jun 2002
Posts: 182
Location: USA

PostPosted: 07.07.2002, 21:36    Post subject: Reply with quote

I have been trying to track down a level for you, with no luck. Does anyone here remember this level?..

It had a blue flag base in a swimming pool downstairs. As you came up out of the base, you went through a glass tunnel over a courtyard. Continue upwards and you come to the red flag high above the courtyard. Shoot through the glass here or in the glass tube to get into the courtyard. The neat thing was, the glass "healed" in 20 seconds or so! It could be shot out over and over.

I think this would go well in Secway. Anyone remember that level?

DwnUndr

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Do_Checkor
Administrator


Joined: 19 Nov 2000
Posts: 7768
Location: Oldenburg (Oldb.)

PostPosted: 07.07.2002, 23:53    Post subject: Reply with quote

I never saw someting like that... sorry...
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