View previous topic :: View next topic |
Author |
Message |
Sleipner Forum-Nutzer
Joined: 22 Jan 2010 Posts: 6
|
Posted: 24.01.2010, 18:23 Post subject: Mirror question |
|
|
Hi
How do you make a mirror in d3edit? I mean the kind of mirror that you look at and see yourself in.
Thanks!
|
|
Back to top |
|
 |
Floyd Forum-Orakel

Joined: 20 Mar 2001 Posts: 2912
Location: Dresden, Germany
|
Posted: 24.01.2010, 19:35 Post subject: |
|
|
select face->room view->window/room properties->mirror: "current" face button
i've never used that feature, and seeing it in room properties makes me think it'd better situated in the texture bar though ...
Last edited by Floyd on 24.01.2010, 19:36; edited 1 time in total |
|
Back to top |
|
 |
DwnUndr Forum-Nutzer

Joined: 16 Jun 2002 Posts: 182
Location: USA
|
Posted: 25.01.2010, 07:29 Post subject: |
|
|
One well known mirror is on the floor of Apparition. The texture is called P-FacFloor3mirror
In Room Properties assign that face as a mirror.
To see yourself make sure your Descent 3 is set to show mirrored surfaces.
_________________ http://UnderVerse.us
http://FreelancerCommunity.net
Remembering 9-11 and thankful that bin Laden is now at room temperature. 
Last edited by DwnUndr on 25.01.2010, 07:30; edited 1 time in total |
|
Back to top |
|
 |
Sleipner Forum-Nutzer
Joined: 22 Jan 2010 Posts: 6
|
Posted: 27.01.2010, 19:08 Post subject: |
|
|
Thanks a lot! That was the last place I would look for it.
|
|
Back to top |
|
 |
Sleipner Forum-Nutzer
Joined: 22 Jan 2010 Posts: 6
|
Posted: 08.02.2010, 18:51 Post subject: |
|
|
DwnUndr wrote: | One well known mirror is on the floor of Apparition. The texture is called P-FacFloor3mirror |
I tried the mirror with some different textures. With some textures there is no mirror effect at all. Does the mirror use the alpha information of the texture?
|
|
Back to top |
|
 |
|