Descentforum.DE Foren-Übersicht Descentforum.DE
Suchen | FAQ | Mitgliederliste | Benutzergruppen | Newsfeed Newsfeed  Registrieren
Profil | Einloggen, um private Nachrichten zu lesen | Login 
Chat | D3-Taktik | Downloads | Karte | Links | Serverliste | Teamspeak 

Introducing 'Silent Fury', a D3 mod project

Neues Thema eröffnen   Neue Antwort erstellen    Descentforum.DE Foren-Übersicht -> Descent 3 Singleplayer - Forum
Vorheriges Thema anzeigen :: Nächstes Thema anzeigen  
Autor Nachricht

Anmeldungsdatum: 14.08.2006
Beiträge: 18

BeitragVerfasst am: 15.07.2017, 10:55    Titel: Introducing 'Silent Fury', a D3 mod project Antworten mit Zitat

Introducing a 5-mission Descent 3 campaign set in the 'Hyperspace' universe, originally established in the multiplayer trilogy in 2003 and later in the 'Basewars' openworld environment in 2006.
Back in 2009 I wanted to develop a single-player variation of Basewars with a storyline and customized missions. However the project ended up being abandoned and essentially it was dead.
Silent Fury was originally intended to be a 7-mission campaign with a basic storyline and FreeSpace-style missions - This version has 5 missions only.
It wasn't until the summer of 2016 that I decided to pick the project up again and reboot it with a fresh injection of ideas and content.
I wasn't too happy with the original project, so I decided to trash the original missions and start again while still keeping most of the assets.

It's taken me nearly a year to complete all 5 missions and the associated mods/scripting.
Overall it's about 3 months worth of work spread over the course of a year, not including any of the time spent on assets previously.

Silent Fury will feature the following:

* 5 difficult missions with some storyline and action to enjoy
* A new playership, with rechargable shields and energy
* Additional onboard gadgets to help you along (such as boosters and drones)
* Revised and balanced weapons from Basewars (though not all 20 will be available)
* Wingmates to fly alongside, including a 'Shaman' support ship that will boost your health.
* Some new textures and effects in addition to the original Basewars packs.
* New sounds and ambiences to add to the atmosphere
* A full range of new custom objects and enemies
* 1 bonus secret mission to discover

And much more! Currently I have no music, so Dan Wentz agreed to let me use the redux soundtracks in this project.
In addition the campaign will be fully voiced acted once all parts have been filled.
If you are interested in helping out, drop me a PM. I'm especially in need of a woman!

Playtime is about on average 120~140 minutes. Here are some screenshots.
Don't forget this is the original Descent 3 engine circa 1999, so there are some limitations Smilie

Zuletzt bearbeitet von Hunter am 15.07.2017, 11:29, insgesamt einmal bearbeitet
Nach oben
Benutzer-Profile anzeigen Private Nachricht senden
Beiträge der letzten Zeit anzeigen:   
Neues Thema eröffnen   Neue Antwort erstellen    Descentforum.DE Foren-Übersicht -> Descent 3 Singleplayer - Forum Alle Zeiten sind GMT + 2 Stunden
Seite 1 von 1

Gehe zu:  
Du kannst keine Beiträge in dieses Forum schreiben.
Du kannst auf Beiträge in diesem Forum nicht antworten.
Du kannst deine Beiträge in diesem Forum nicht bearbeiten.
Du kannst deine Beiträge in diesem Forum nicht löschen.
Du kannst an Umfragen in diesem Forum nicht mitmachen.
Du kannst Dateien in diesem Forum posten
Du kannst Dateien in diesem Forum herunterladen

Descent is a trademark of Interplay Productions.
Descent, Descent II are © Parallax Software Corporation.
Descent III is © Outrage Entertainment.
Descentforum.DE and Descentforum.NET is © by Martin "Do_Checkor" Timmermann.
Powered by phpBB © 2001-2008 phpBB Group