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2 THE WINDOW SYSTEM


2.1 THE WINDOW

Each window in Devil consists of the actual window content and the title-bar, which is made-up of two click-able buttons: a smaller square one on the left and a longer rectangular one on the right which contains the window title. In most windows, these buttons have the following functions:

* Left mouse-button on left button: Close the window.

* Right mouse-button on left button: Minimize the window to the height of the title-bar, if the window is already minimized, restore it to its previous size.

* Left mouse-button on right button: Move the window.

* Right mouse-button on right button: Enlarge/reduce the window.

A window can be brought to the foreground simply by clicking on it.

You can switch between levels currently loaded in memory using the `Level' button in the `Buttons' display.

2.2 THE MENUBAR

The Menubar at the top edge of the screen contains many of the available Devil functions, which would otherwise only be reachable via the keyboard. In order to select a menu option, click on the corresponding menu title and, holding the left mouse button pressed, move the mouse pointer to the desired option and release it. Menu options which are suffixed with `>' indicate sub-menus which are displayed when the menu option is selected.

Using the keyboard, the menus can be reached by pressing `Alt+letter', where letter is the one underlined in the menu name. Thereafter, the individual sub-menus or menu options can be reached by pressing the underlined letter or by moving the cursor up/down. Select the option by pressing `Enter'.

At the right-hand side of the menubar is the name of the level which is currently being edited.

2.3 THE MENU OPTIONS

Menu options can be selected with the left or right mouse-button, which makes a difference with almost all functions. If an option is shaded, it is de-activated and cannot be selected.

Using the keyboard, options can be selected via cursor left/right within a window (the current window-field is red-framed). In this case `Enter' simulates the left mouse-button and `Shift+Enter' the right. It is only possible to change between the main mode windows via the keyboard (see also Section 4).

Sometimes two special pop-up dialogue buttons are also displayed:

* The "List button" (as with Load and Save): The List box displays a collection of words (e.g. filenames) sorted alphabetically in descending order. An item can be selected with `Enter', and you can initially choose the file name with the cursor, left/right and `Home' and `End' keys. If the list is very long, pressing the initial letter of the desired word places you at the first word in the list starting with that letter. Pressing `Enter' selects that corresponding word. By pressing `Esc' you can undo the choice of a word.

Translators Note:

This level-loading example shows why using a mouse is easier ;-) :

`Alt+F', L to load, press cursor-down four time to move the red frame to the level names, then press Enter to "activate" the list of names. Now press `y' to get to the levels starting with `y'. Move the box with the up/down cursor keys to get to YELLOW3.RL2. Press spacebar to select the level name. Now press cursor-up until the red-frame is back on the OK button. Press Enter.

* The Text button: In a text input field there is a special function. You can, after selecting the field, remove the contents of the field completely using `Shift+Del' and otherwise move around normally with cursor keys etc. and enter text. If you reach the right edge of the field, the text scrolls further to the left.


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